Course Overview
What this course is designed to develop
This course teaches the platform conventions, layout systems, and handoff discipline that make a mobile app feel native instead of like a website in a frame. You will design with the two reference systems professionals use every day, Apple's Human Interface Guidelines and Google's Material Design 3, and learn exactly where they differ so a tab bar, a navigation pattern, and a date picker each look right on their own platform. You will size touch targets to the real 44pt iOS and 48dp Android minimums, respect safe areas and the Dynamic Island, design swipe and edge-back gestures that match system behavior, and build adaptive layouts with constraints and breakpoints that survive notches, split screen, and foldables. You will work in Figma with components, variants, and auto layout, then prepare a spec and asset export that a developer can build from cleanly. By the end you can take an app from a flow sketch to a platform-correct, accessible, responsive set of screens ready to build.