Course Overview
What this course is designed to develop
This course teaches the modern Figma prototyping toolkit: variables (string, number, boolean, and color), conditional if-and-else logic with the Set Variable and Conditional actions, multi-state interactive components, overlays and sticky scrolling, and the timing and easing that make motion feel right. You will build prototypes that capture typed input, branch based on what a user does, count items in a cart, toggle dark mode from a single boolean, and validate a form, then prepare and moderate a usability test and present the result convincingly to stakeholders. Every technique uses the real Figma feature names and panels so you can rebuild it immediately.