StretchLearn Course

Design Characters That Demand Attention

A practical, technique-first course in character design for illustration, games, and animation — from first silhouette to finished model sheet.

Intermediate9 hr 15 minSelf PacedRegistered

Course Overview

What this course is designed to develop

This intermediate course walks you through the complete character design pipeline used in illustration, games, and animation studios. You will develop strong foundational skills in silhouette reading, shape language, proportional systems, expression charts, and orthographic turnarounds, then move into color, costume, and style development. Every lesson is built around concrete exercises so you leave with finished work in your portfolio.

Learning Outcomes

What the learner should be able to understand, build, or execute.

01

Design immediately readable character silhouettes that communicate personality at a glance

02

Apply shape language deliberately to reinforce a character's role, mood, and genre

03

Construct consistent proportional systems and draw convincing turnarounds from any angle

04

Produce professional expression charts and pose sheets that convey a full emotional range

05

Develop cohesive color palettes and costume designs grounded in storytelling logic

06

Assemble a complete, production-ready model sheet that meets industry standards

Curriculum Preview

Inside the curriculum: a structured path from fundamentals to execution.

Preview the course structure, see how the modules build on one another, and understand the path this program is designed to take you through.

Module 1

Module 1: Silhouette, Shape Language, and Visual Hierarchy

Learn to design characters that read clearly as bold shapes before any detail is added, and use shape language to telegraph personality, role, and genre without words.

3 lessons
Reading Silhouettes Like a ProContent · 40 min
Preview Enabled
Shape Language: Circles, Squares, and TrianglesContent · 45 min
LMS Access
Visual Hierarchy and the Character Read OrderContent · 38 min
LMS Access
Module 2

Module 2: Proportions, Anatomy, and Turnarounds

Build a reliable proportional system for your character, adapt it across stylization levels, and produce the orthographic turnarounds that animation and game pipelines require.

3 lessons
Proportional Systems from Realistic to StylisedContent · 45 min
LMS Access
Drawing Convincing TurnaroundsContent · 52 min
LMS Access
Designing for Stylistic Consistency Across a CastContent · 42 min
LMS Access
Module 3

Module 3: Expressions, Poses, and Emotional Range

Design the full emotional vocabulary of your character through professional expression charts, dynamic pose sheets, and the anatomical knowledge that makes both convincing.

3 lessons
Building a Professional Expression ChartContent · 48 min
LMS Access
Pose and Body Language DesignContent · 50 min
LMS Access
Age, Weight, and Physicality as Design VariablesContent · 40 min
LMS Access
Module 4

Module 4: Color, Costume, and the Final Model Sheet

Develop cohesive color palettes grounded in storytelling, design costumes that function as character biography, and assemble a complete production-ready model sheet.

3 lessons
Color Palettes That Tell the Character's StoryContent · 48 min
LMS Access
Costume Design as Character BiographyContent · 52 min
LMS Access
Assembling the Final Model SheetContent · 55 min
LMS Access

Built for Application

A complete learning path, not a one-off inspiration hit.

This program is designed around progression: focused lessons, structured modules, applied resources, assessments, and a course rhythm that turns information into usable capability.

character designsilhouetteshape languageturnaroundmodel sheetexpression chartcostume designconcept art