StretchLearn Course

Design professional vector and raster artwork in Affinity Designer

Personas, precise curves, symbols, and production-ready export without a subscription

Beginner9 hr 40 minSelf PacedRegistered

Course Overview

What this course is designed to develop

This course teaches Affinity Designer as a complete production tool, not a toy Adobe substitute. You will move fluently between the Designer, Pixel, and Export Personas, draw clean curves with the Pen and Node tools, build reusable assets and constraints, and set up colour and export so your files come out correct the first time. By the end you will have designed a small logo system and a multi-artboard asset set, exported to SVG, PDF/X, and pixel-perfect PNG.

Learning Outcomes

What the learner should be able to understand, build, or execute.

01

Navigate the Designer, Pixel, and Export Personas and switch tasks without leaving the file

02

Draw and edit precise vector curves using the Pen tool, Node tool, and Corner tool

03

Build artwork with boolean Geometry, shape Constraints, and Symbols for reuse

04

Set up documents correctly for print (CMYK, bleed) and screen (RGB, pixel grid)

05

Combine vector and raster work using the Pixel Persona and live filter layers

06

Export production-ready SVG, PDF/X, and multi-density PNG with the Export Persona and slices

Curriculum Preview

Inside the curriculum: a structured path from fundamentals to execution.

Preview the course structure, see how the modules build on one another, and understand the path this program is designed to take you through.

Module 1

Module 1: Getting Oriented in Affinity Designer

Understand what Affinity Designer is, set up your first document correctly, and learn the interface and Personas that make it different from Illustrator.

3 lessons
Why Affinity Designer, and How It DiffersContent · 40 min
Preview Enabled
Setting Up Your First DocumentContent · 45 min
LMS Access
The Interface and the Three PersonasContent · 50 min
LMS Access
Module 2

Module 2: Vector Drawing Fundamentals

Build the core vector skills: shapes, the Pen and Node tools, and the colour and stroke controls that finish a path.

3 lessons
Shapes, the Move Tool, and TransformsContent · 45 min
LMS Access
The Pen Tool and Bezier CurvesContent · 55 min
LMS Access
Editing Nodes, Corners, and StrokesContent · 50 min
LMS Access
Module 3

Module 3: Building Real Artwork: Logos and Layouts

Combine shapes into finished work using boolean operations, constraints, symbols, type, and artboards.

3 lessons
Boolean Operations and the Geometry MenuContent · 45 min
LMS Access
Constraints, Symbols, and Reusable AssetsContent · 50 min
LMS Access
Type, Artboards, and Layout BasicsContent · 50 min
LMS Access
Module 4

Module 4: Raster, Effects, and Production Export

Add raster detail in the Pixel Persona, apply non-destructive effects, manage colour, and export correctly for every destination.

3 lessons
The Pixel Persona: Painting and TextureContent · 50 min
LMS Access
Non-Destructive Effects, Adjustments, and ColourContent · 45 min
LMS Access
The Export Persona and Production OutputContent · 55 min
LMS Access

Built for Application

A complete learning path, not a one-off inspiration hit.

This program is designed around progression: focused lessons, structured modules, applied resources, assessments, and a course rhythm that turns information into usable capability.

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